![]() identify add-on part connections (only a little KAS support for now).tested with KSP 1.0 to 1.12 (newest KML version should still work with at least all these KSP versions).list all GameData dirs used by vessel parts - for TheCardinal.change vessel flag in all its parts - for Enceos.repair broken ID references in contracts.repair broken docking ports and grappling devices.deletion of kerbals and vessels will fix crew assignment.deletion of parts will fix part indices and connections.change position of nodes (except parts) and attributes.adding, inserting and deleting nodes and attributes.search for nodes, attributes and their content.display warnings about structural problems.display vessel's part attachment structure.display all kerbals in a sorted and filtered list.display all vessels in a sorted and filtered list.GUI and CLI always name 2 nodes in warning message, even if it is about an attribute.CLI shows all sources nodes for each warning with multiselect -wm=*.CLI selected warning like -ws=0 shows source node - for darthgently.The current version is almost feature-complete and functional, and already helps with quite a few problems (or some cheating if you choose to do so).Īny feedback, more testing, bug reports and suggestions are very welcome. KML - Kerbal Markup Lister v0.9.4 - A persistence file editor for Kerbal Space Programĭo you face a problem with broken docking ports or need just a little fuel-cheating? Do you got tired of editing save games in a text editor with long loading time and so much scrolling to compare different parts and vessels? So did I and decided to make a more helpful external editor to display the XML-like structure (the "KML" - Kerbal Markup Language) in a tree view and pick out vessels, kerbals and parts to be displayed in more eye-candy way.
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